BOFFER BATTLE GAMES
Sometimes, you want to put the role playing aside and just smack people with a foam sword. So, we’re offering some Live Action NONroleplay Battle Games! You don’t need a costume, just wear something comfortable!
Also known as “combat games” or “battle games”, these games are based around using foam padded implements representing swords, shields, and other gear that is designed to safely come into realistic physical contact with the players. An objective, such as capture the flag, will be played out with all the fun that comes from smacking someone with a foam sword!
Some examples of the games we’ll be playing (that we found on this AMAZING LIST) are:
FETCH
Fetch works best with 5 to 10 people. One player is the thrower the rest are the fetchers. All fetchers start in a line 5 feet apart from each other. The thrower stands five feet behind them. The thrower then tosses a rock over their heads as far as he or she can. When the rock hits the ground the thrower shouts ‘GO’ and the fetchers can begin to move (false starters die instantly). Their job is to fetch the rock and bring it back to the thrower. (The rock must be placed in the throwers hand, not tossed to him or her.) The fetchers are fully allowed to kill and/or maim each other.
BRIDGE BATTLE
Bridge Battles is a team games with any amount of players. You must destroy the opposing team just like a normal team battle, but the trick is that your are on a bridge and can fall into the waters below. You are safe to stand on the land or the bridge, but if any part of your body touches the water are, you are instantly killed (i.e. fell off the bridge). Variant: The team who makes it to the other side of the bridge first wins.
NECROMANCER
Necromancer is a very interesting game involving treason and should be played with twenty or more players. Two teams are made, a team of peasants and a team of zombies. One out of every five peasants is a zombie. Before combat begins all the peasants draw a piece of paper from a hat. One piece of paper has the word “necromancer” on it. Whoever gets the necromancer is secretly on the team of the zombies. One zombie looks at each peasants paper to find out who the necromancer is and tells the other zombies (the peasants should never know which one is the necromancer). Battle then begins. When anyone dies, peasant or zombie, they fall to the ground. The necromancer can “raise” them by touching their chest or back. Anyone raised is now a zombie and fights for the zombie team. If the peasants figure out who the necromancer is and kills him or her all the other zombies die and the peasant team wins. If the necromancer and his zombies succeed in converting all the peasants they win.